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Super Smash Bros Melee for GameCube

Fighting, Rating: T - (Teen), up to 4 players, published by: Nintendo
Product ImageBest Price:$22.00


Product Rating 4.5 out of 5
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eBay

Rated 4.000 / 5


Super Smash Bros Melee for GameCube
Nintendos all-star casts of combatants are back, along with a new batch of brawlers ready to tear it up on Nintendo GameCube. Super Smash Bros. Melee ...

$21.95

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Amazon
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Rated 3.500 / 5


Super Smash Bros Melee
It features a whole new set of characters, and some hidden ones for you to unlock Create your own matches in the new Tournament Mode New AI and smooth...

$29.79

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Product Reviews from Amazon.com (Rating System 1 to 5)
ReviewRatingLast Updated
It's freakin Super Smash Bros!
Donate hours of your life to this extremely fun game. Go for single player adventures, unlock levels with special matches, or battle with combinations of friends & computers. It's a must-have for Gamecube. Oh, and just a note: After fighting 2995 matches, you'll get an awesome message saying something like: "You completed your 2,995th match. That means you spent a penny on each one. Was it worth it?"
5Today
this game rocks!
Before you get this game, I want you to know a few things. first, this game has really good graphics, (most backround things are paper 3D though) this game is only left, right, duck, and jumpish, so there's no moving forward or backward, (unluckily for me, I didn't know that) multi player is the main thing, so I recomend you have 4 controlers, and 1 player mode is only to unlock new players to play in multi player. multi player is Sooo fun, and you can actualy unlock some places from the nintendo 64 vershion! Patrick, age 9
4Today
Terrific Game
This was the game I first got with my Gamecube, and it still remains one of the best fighting video games of all time in my book. It takes everything that was in the first and makes it a thousand times more elaborate. The music was all MIDI in the first one, now we have some awesome orchestral compositions that are updates of all sorts of classic Nintendo themes. My personal favorite themes are: Mute City, Big Blue, Fountain of Dreams, Great Bay, the Temple, Fourside, and Venom. The first game only had 12 players (8 at the start and 4 hidden), now there are 25 in all! The original 8 (Mario, Donkey Kong, Link, Samus Aran, Yoshi, Kirby, Fox McCloud and Pikachu) are back in the starting lineup, and the previously hidden Ness and Captain Falcon are immediately available as well. 4 new characters join the starters in the form of Bowser, Peach, Zelda (who can transform into her alter ego Sheik), and the rather obscure Eskimo pair known as the Ice Climbers. 11 hidden characters are to be found. In addition to the two returning from the original (Jigglypuff and Luigi), Dr. Mario is in for a routine physical; Falco Lombardi of the Starfox team flies into town; Link goes back seven years in the past as Young Link, and has a run in with his arch enemy, Ganondorf; Roy and Marth of Fire Emblem have joined the party; two more Pokemon have been caught in the form of Mewtwo and Pichu (aka baby Pikachu); and even Nintendo's very first character, a little LCD man known as Mr. Game and Watch, is featured. In the first, there were only 9 arenas, now there are at least 20, and they are far more interactive than they were before. For example: in Brinstar Depths, every 15 or so seconds, let's say, a giant monster named Kraid (Metroid fans remember fighting him) comes in and takes a swipe at the arena, moving it around either counter clockwise or clockwise and changing where you can and can't stand. The single player mode has been significantly updated. In addition to the classic single player mode (which has been somewhat reformulated), there are two new modes: Adventure and All-Star. All-Star mode pits you against random assortments of 1, 2 and 3 characters in 12 matches and ends with a battle against 25 Mr. Game and Watch drones. Adventure mode, on the other hand, is a series of 12 stages that include side-scrolling action as well as fighting. For example: in stage 3, the Underground Maze, there are two parts. Part 1 is the maze itself, which may end up pitting you against Link several times; then, in part 2, you have a fight with Zelda at the Temple. The classic 1 player mode has been formulated somewhat differently as well. There are no set opponents except for Master Hand in the final stage. There are three traditional matchups against a random opponent (like the ones in the first one against Link, Fox, Pikachu and Samus), one matchup against a random Giant opponent with 2 random computer controlled allies (like the Giant DK battle in the first one), one 2-on-2 matchup with a random computer-controlled ally (like the Mario Bros. Battle in the first one), a battle against a metal opponent (like the one against Metal Mario), a battle against a team of 10 of a random character (like the Kirby, Yoshi and Fighting Polygon teams), and Master Hand, plus three bonus stages (Break The Targets, Snag The Trophies and Race To The Finish). Board The Platforms is no more. There are a ton of new multiplayer modes to, which only add to the fun. Want some quick K.O.'s? Then give Super Sudden Death mode a try and have everyone handicapped at 300% damage! Do you like your fights faster? Slower maybe? Lightning and Slo-Mo melees are available. Trying to become a photographer? Then give camera mode a try. Also, a tournament can be held with up to 64 players. There is so much more that I could discuss (trophies, multi-man melee, etc.), but if this hasn't convinced you that this game is worth having, as dated as it may be now that Brawl is out for the Wii, then I'm sorry for you. Trust me, it is.
5Today
THE BEST SELLER OF GAMECUBE
THIS GAME IS REALLY GOOD 14 MORE PEOPLE . THE BEST GAME OF THE GAMECUBE IS HERE AND STILL AS GOOD AS IT WAS IN 2001 I JUST CAN NOT BELIVE IT HAS 1113 REVIEWS BUT WHAT COULD I SAY BEST SELLER.
5Today
8stars if i could
this game is awsome very fun like the first but this is better. I still play this game till this day well brawl came out that looks the samething and theirs reviews saying that it was'nt that great stick with melee but otherwise this game is really fun and funny the way you knock your oppoinet hard than they hit the screen i always laugh when that happens awsome game and i love gamecube buy the way its a fun console that comes out with games that are really fun really better than shooting games cause shooting games you get board of but they made some shooting games for the gamecube that are better than ps2 and xbox cause its not as boring but this game is hot really fun.
5Today
My son loves this game!
This game was a repurchase for my son. He had this game once and broke it. He loves it so we bought it again for him. Can't wait for Super Smash Bros Brawl!
5Today
Very Good Multiplayer
This game is extremely good with multiplayer. But it is one of those unbeatable games with unlimited levels and trophies to collect. Overall a very good game to play with a friend or two
5Today
Super Smash Brothers: Consistent Fun
Smash Brothers, as a title/series (original for N64, Melee for Gamecube, and Brawl for Wii) is consistently enjoyable and fun. Great for parties/playing with friends or playing by yourself.
5Today
The best smash bros. game out in America now.
The original doesn't hold a candle to this one. I know I'm years and years late, with this, but I had to make one sometime! This game as well as the first isn't only innovative, it's addictive. Fun alone but a blast with a friend or three. :) I miss the days when me and my cousin could play this for 2-4 hours at a time with next to no breaks! I miss even more when another friend would come around and although he would lose most of the time, the 1 on 1 on 1 matches were almost always so damn heated. This game only brings great joy and anticipation of what's to come in 2 days....:) Fun: 4.5/5 Game Play: 4.5/5 Sound: 5/5 (the orchestras are the best) Multiplayer: 4.25-5 (depending on how many people) Character Choice: 5/5 Replay-ability: 4.5/5 (after years of playing, or if it's only you and another, 4.25/5. it gets boring MUCH quicker.) I don't have a Wii (or want one at this point). However, I'm still anticipating Brawl. I hope it doesn't let us down! My favorite has been Peach since the beginning. Well, in the very beginning, it was Pikachu, Jigglypuff and Ness. But since she was introduced in this game, she's always been my favorite. She whoops tail and then sails gracefully away with her parasol. Kill em, Peach!! End note: (update:) After looking at a review or three, I'm sad to say that Brawl, the newest entry of the series seems to suffer from a bit of lag on and offline. I find that so disappointing because besides a little slowdown every little while or so, SSBM played PERFECTLY. It worries me but I'll just have to keep reading reviews.
5Today
6 years later...still going strong
I originally bought a GameCube when Super Mario Sunshine came out, in early 2002. With it, I bought SMS, Metroid Prime, Star Wars: Rogue Leader, and Super Smash Bros. Melee. To this day, I have spent more hours playing SSBM than every other fighting game combined, and it's probably about even with the time I spend on RPGs. I play this game EVERY DAY. Let me repeat that, EVERY SINGLE DAY. This is a great example of "simple to learn, impossible to master". When you first start out, it seems easy enough. Press A (or B) and a direction to attack, X or Y to jump, L or R to defend. Simple right? But with time comes a mastery of advanced techniques such as wavedashing, L-Cancelling, tether recovery, super grabs, spikes, pillars, and the list just goes on and on. The character roster is very large at 25(and mostly balanced, but more on that later), there are a wide variety of stages to play on, some simple platforms, some moving racecars on a track that goes speeding by. Multiplayer is definitely the focus here, but a robust number of options will appeal to the single player crowd as well. There's Classic, Adventure, and All-Star modes (the meat of single player, which you can play through with all 25 characters); 51 different Event Matches (pitting you in all sorts of situations where you play as a wide variety of different characters); the Stadium (featuring a Target Test for each character, the Home Run Contest, and the Multi-Man Melees, pitting you against a horde of weak computer opponents for as long as you can last); and Versus mode, where you can fight against up to three opponents (computer or human). This brings us to the real meat of the game: Versus mode. While many other fighters go by the wayside after time passes, SSBM has stayed in my gamecube for the last 6 years, largely because of its astoundingly deeo Versus mode. You have a number of options for the type of match (Time, Stock, Bonus to name a few), there are Items to add a bit of chaos to the match (which can be turned off for the fighting game purist), the 25 different characters play VERY differently (even the clones, but I'll get to that later), and all in all, it's one of the best multiplayer games i have ever played. Period. Now, there are some things which detract from the game. For example, while there is a large number of stages to play on, some of them add little or nothing to the game. For instance, Yoshi's Island (N64) has such terrible camera issues that you can't see your characters sometimes, depending on the positioning of the players on the screen. Final Destination (a flat platform with no frills) is great for fighting game purists, but the party game crowd may find it very boring. One other issue that many people have with SSBM is the character balance. While every character stands a fighting chance, and player skill definitely affects the outcome of a match more than the character choice, certain characters fall prey to other characters very easily. Fast characters tend to be better, able to swat the slower characters around to the point where you can't even move of your own volition sometimes. Peach is just overpowered, no way around it. The third (and last) issue that I have with this game (and the last issue I have heard of anyone else having) is that of the clone characters. While SSBM has a wide variety of unique characters (Samus, Zelda, Mario, Peach, Bowser), there are a number of characters who share movesets with other characters, effectively making them clones. The pairings are as follows: Link-Young Link; Mario-Dr. Mario; Cpt. Falcon-Gannondorf, Fox-Falco; Marth-Roy; and Pikachu-Pichu. One would think that with Nintendo (and HAL)'s penchant for uniqueness in their games that they would have been a bit more original with some of their characters. All of that aside, SSBM is still an amazing game, that I have had many, MANY (well over 10000; the counter is capped) hours of fun with. I highly recommend it to anyone who owns a GameCube, likes fighting games, likes party games, has friends, or enjoys a good time.
5Today

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