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| Product Reviews from Amazon.com (Rating System 1 to 5) |
| Review | Rating | Last Updated | I want my money back! This has got to be the saddest RPG I have purchased in recent memory. Is this game honestly supposed to compete with Elder Scrolls 3 and 4, Dungeon Siege, Diablo 2, etc etc etc. Look elsewhere for your RPG's, guys. This game is sad.
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<br />The drawbacks are almost too numerous to mention. You have to be a bard. You can only have one character in your party. You can summon a few monsters but most of them you don't find until the very last tower. Once you beat the game you cannot replay your character. You can raise levels but it's not that fun and the monsters keep getting stronger as you raise levels. The magic items are idiotic. | 1 | 773 days ago | this game was not that cool sure it's funny a little bit but it's really annoying how the view is from a bird's-eye perspective and the world appears as far away as it would to a bird too. the armor available to buy in the whole game is so limited and the treasure you find is limited too, because it has no variety, and is redundant. it's too bad though because the bard is an attractive character when you see him in the cut scenes but while you're playing all you see is the top of his head. | 2 | 773 days ago | Like a fish I was hooked start to finish. I bought the game because a friend of mine recommended it. I am glad I drank the punch. I was not expecting such an entertaining humorous game and this was a real treat. The Bard has great wit and the help you can summon for battles was a nice touch. The story line and humor kept me looking forward to playing every night until I finished the game. I never took it out of my XBOX until I finished. This game reeks of character and in the end it is what I love about it. The best $20 I spent on a game in a long time. | 5 | 773 days ago | The Bard's Tale The first thing you should know is that if you're an old-school gamer who grew up playing The Bard's Tale games in the 80s, you may be surprised by this game. It bears no real resemblance to the original trilogy of BT games (aside from one passing reference early on, when the Bard mentions that he once saved a town trapped in "eternal winter," which is precisely what he did in the first game.) Designer Brian Fargo basically decided to completely reinvent the franchise with this game. Humor has always played at least a subtle part in The Bard's Tale games, and there were several Monty Python references in Bard's Tale III, but this time around, the humor really takes center stage.
<br />The Bard is a sarcastic, self-serving and downright rude character whose primary concern is getting rich and getting women. In the original games, you were always on a noble quest to defeat evil. This time, the Bard doesn't seem to care who he sides with, as long as there's a nice reward in it for him.
<br />In a lot of ways, this feels a bit like how an RPG might look if Tim Schaefer ("Day of The Tentacle," "Psychonauts," "Monkey Island") took a stab at creating one. All of the typical RPG conventions are here-- smashing barrels, leveling up, looting corpses, opening chests, etc-- but they're constantly mocked. Often, this mockery comes from the disembodied voice of the narrator, who regularly comments on the Bard's activities. (for example, early in the game, you offer to help a barmaid. You wander into her room, and, of course, there's a treasure chest on the floor. When you open it, the narrator comments, "You're stealing from her?! Oh well, actually, I'm amazed it took you THIS long to get your hands on her chest." Some other great bits of humor come in the form of songs. Yes, characters will occasionally break into song/dance numbers, complete with bouncing-ball lyrics so you can sing along.
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<br />In terms of actual gameplay, things are kept relatively simple | 5 | 773 days ago | Rent this one For those of you (like myself) who played the old school Bard's Tale: Thief of Fate and it's sequels, this game is completely unlike the originals. Gone are the seemingly unending dungeon crawls, the parties of six cusomizeable, leveleable, equipable adventurers. The intricate mazes filled with darkness, traps and hordes of (sometimes enormous groups) monsters.
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<br />This, although much modernized game, is completely different. It is viewed in 3rd person, real time, extremely limited in size (compaired to its predecessors), and has but one character (which must be...you guessed it...a bard) which does gain xp and level but is not nearly as interresting or customizeable as the old parties of six plus one summoned creature.
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<br />The summoned creatures, I have to admit, are a lot of fun. The only bad thing about them is that many of these cool and interresting creatures are only found (and therefore, only useable) in the very last dungeon (which is actually a tower).
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<br />You can eventually summon up to three allies, choosing from sixteen creatures. These include an archer, a knight, and a rat. Many of these creatures are upgradeable. The rat, for example, can be upgraded into the "vorpal rat," which, although weak, is capable of inflicting huge ammounts of damage. Different combinations of summoned creatures enable you to have, for example, a blocking summoned creature supported by a healer and a high damager. Others do area effect attacks.
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<br />The gameplay is somewhat challenging. You will probably find yourself dying a few times and having to reboot your saved game. Some of the fights were challenging enough that I died five to ten times, but I was eventually able to overcome them all and win the game.
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<br />Because the combat is real time, you are forced to button-mash and pay VERY close attention to what's going on at all times. This is far removed from the old game system where you could sit and munch doritos while your he | 3 | 773 days ago |
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